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TRIALS: FRONTIER

PROJECT DESCRIPTION

WHAT MAKES MY EXPERIENCE UNIQUE?

  • Once again took over the live-ops squad completely.

  • Active participant while still being an intern.

  • Worked on other studio titles such as - Rayman Adventures & Starlink: Battle For Atlas.

GAME SCREENSHOTS

TEAM
ROLE

TAGS                     
VIEW                       
PLAYERS                   
ENGINE                   
PLATFORM    
             
DURATION

CALENDER
Ubisoft India
Multiplayer Game Design

Midcore, Adventure, Racing
2D, Side-scroller
Singleplayer / Multiplayer
Custom Engine
Mobile           
4 Months

2018 July - October

A level-based midcore racing game where the objective of the player is to keep progressing on a saga map while collecting and upgrading bike parts to continue being competent enough to complete other levels of the game.
 
Despite the retention, durables, and progression systems, the game also involves asynchronous multiplayer which incites the inherent human will to compete and beat others through skill.

The game mainly monetizes on monthly content, weekly sales, and limited event currencies.

MY EXPERIENCE

TOOLS

Custom Engine
Word
Excel
PowerPoint
Confluence

Photoshop
Outlook
Teams
JIRA
Perforce

I was directly managing the PvP content for Trails: Frontier, and irrespective of my assigned status, I was also handling the events and feature design of the game at the side as well.

MY RESPONSIBILITIES​

  • PvP monthly content design updates (Eg; Rewards).

  • Reward balancing to encourage engagement and monetization.

  • Revamp the matchmaking design to account for more social interactions.

  • Event design and UI / UX for PvP, and a Halloween update.

  • PvP design and social game mechanics for a core game update.

  • Collaborating with Data Analysts to review data to improve future updates.

Working on Trials significantly deepened my understanding of how a game community operates and how to manage a game's content and meta.

Driven by my enthusiasm, I also explored workflows on Rayman Adventures and Starlink: Battle for Atlas. However thereafter, due to project management needs, I was eventually fully assigned to Starlink: Battle for Atlas to continue contributing full-time.

REFERENCES

In case you want feedback about my work, feel free to contact:

RETIRED ON
JUNE 30th 2023
TRIALS: FRONTIER
RAYMAN ADVENTURES
RETIRED ON
JUNE 26th 2023

Let's Connect!

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